According to Ted Price, Insomniac Games was eager to develop a fourth title in their Resistance series but were apparently turned down by PlayStation.
In his interview with Kinda Funny Games, the Insomniac Games founder continued to elaborate on the shelved sequel.
It was the result of a lot of Insomniac team members being passionate about extending the story further, because I do believe that Resistance has set up a really cool alternate history base where anything can happen.
Price seems excited about the possibilities behind where the Chimera, the alien civilization that has invaded and conquered planet Earth in the Resistance series, would go in the future, in addition to providing further backstory and motivation behind their origins and goals, respectively.
Throughout the interview, Price is emphatic about the work that was put into the never developed sequel, stating that much time was spent further developing more backstory and lore in addition to ideas about where the series would eventually go further on.
For the uninitiated, the Resistance series launched as a Sony PlayStation 3 exclusive, with the first entry titled Resistance: Fall of Man (2006).
The game was an alternate-history First-Person Shooter (FPS) set in 1951, where a ragtag human resistance effort attempts to drive a devastating alien invasion out of the United Kingdom, having already conquered the continent of Europe.
After numerous sequels, spin-offs, and numerous tie-in media, the series went dormant, its latest entry releasing in 2012 with the PlayStation Vita title: Resistance: Burning Skies.
According To Price, It Might Have Simply Been The Wrong Time And Environment For A Resistance 4.
“We did pitch that one and it was a wonderful concept. It just, in terms of timing and market opportunity, didn’t work out,” explained Price.
Given the enormous critical and commercial success of The Last of Us (2013) and the at-the-time development of another post-apocalyptic game in Days Gone (2019), it makes sense that Sony would be concerned about tripling down on titles with such similar end-of-the-world settings if that is why Insomniac’s pitch was not followed upon.
Regardless of whether Insomniac Games ever gets to develop a fourth Resistance title in the future, Price speaks fondly about his time with the series.
“I will remember many, many moments, good and bad, when it comes to development that taught us all a lot about how we can elevate ourselves under some pretty difficult situations.” said Price
Given the recent happenings at Insomniac Games, as well as the success they’ve had with their titles after leaving Resistance behind, it seems like Price and company are still fighting the good fight, helped by the lessons they learned while working on the now-dormant series.
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